Super Mario Games in the 90′s
Date: Monday July 26, 2010Posted in: Famicom,Game Boy,NES,Nintendo 64,Remembering,Super Mario Bros,Super Nintendo,Virtual Boy
Last time on the show we looked back at all the wonderful games and appearances by Mario in the 80′s! His big hits included Donkey Kong, Super Mario Bros 1-3, Tetris and of course Punchout!! This time we travel all the way back to the 90′s where we look at even more of those 200 some odd games that the Italian Plumber has been seen in!
1990s
1990
- Dr. Mario (Game Boy)
- Dr. Mario (NES)
- Super Mario Bros. 3 (NES) – North America release
- Super Mario Bros. 3 (Nelsonic Game Watch)
- Super Mario Land (Game Boy) – Europe release
- Super Mario World (Super Famicom) – Japan release
- VS. Dr. Mario (Arcade) – North America and Japan release
1991
- Mario the Juggler (Game & Watch) – North America and Japan release
- Mario Teaches Typing (MS-DOS) – North America release
- Super Mario Bros. 3 (NES) – Europe release
- Super Mario World (SNES) – North America release
- Super Mario Bros. 4 (Nelsonic Game Watch)
- NES Open Tournament Golf (NES) – North America release
- Super Mario Bros. & Friends: When I Grow Up (PC) – North America release
- Yoshi (Famicom) – Japan release
- Yoshi (Game Boy) – Japan release
1992
- Super Mario USA AKA Super Mario Bros 2 (Famicom) – Japan release of Super Mario Bros. 2
- Super Mario Kart (Super Famicom/SNES)
- Super Mario Race (Nelsonic Game Watch)
- Yoshi (Famicom/NES, Game Boy) The player controls Mario or Luigi
- Yoshi’s Cookie (Famicom and Game Boy) – Japan Release
- Mario Paint (SNES)
- Super Mario Land 2: 6 Golden Coins (Game Boy)
- Mario’s Time Machine (DOS)
- Super Mario World (SNES) – Europe release
- Mario Is Missing! (DOS) Mario is captured by Bowser
1993
- Mario’s Time Machine (NES)
- Mario & Wario (Super Famicom) – Japan only
- Super Mario All-Stars (Super Famicom/SNES)
- Yoshi’s Cookie (NES, SNES, Super Famicom and Game Boy) – North America and Japan release
- Mario Bros. Classic (NES) – Europe only
- Mario’s Early Years! Fun with Letters (SNES) – North America only
- Mario’s Early Years! Fun with Numbers (SNES) – North America only
- Mario’s Early Years! Preschool Fun (SNES) – North America only
- Yoshi’s Safari (SNES/Super Famicon)
1994
- Manhole (Game & Watch)
- Donkey Kong (Game Boy)
- Donkey Kong (Nelsonic Game Watch)
- Super Mario All-Stars + Super Mario World (Super Famicom/SNES) – North America and Europe
- Mario’s Time Machine (NES) – North America only
- Yoshi’s Cookie (NES) – European release
- Hotel Mario (CD-i)
1995
- Mario’s Tennis (Virtual Boy)
- Mario Teaches Typing (Microsoft Windows)
- Mario Teaches Typing (Macintosh)
- Mario Clash (Virtual Boy)
- Mario’s Picross (Game Boy)
- Mario’s Picross 2 (Game Boy)
- Mario’s Super Picross (Super Famicom) – Japan only
- Undake 30 Same Game (Super Famicom Satellaview) – Japan only
- Dr. Mario BS Version (Satellaview) – Japan only
- BS Super Mario Collection (Super Famicom Satellaview) – Japan only
- Mario’s Game Gallery (PC)
- Super Mario World 2: Yoshi’s Island (SNES)
- BS Super Mario USA Power Challenge (Satellaview) – Japan only
1996
- Super Mario RPG: Legend of the Seven Stars (Super Famicom/SNES)
- Super Mario 64 (Nintendo 64)
- Mario’s Picross 2 (Game Boy) – Japan only
- Mario Teaches Typing 2 (PC)
- Yoshi’s Panel de Pon (Satellaview) – Japan only
1997
- Game & Watch Gallery (Game Boy)
- Game & Watch Gallery 2 (Game Boy) – Japanese release
- Mario Excite Bike (Super Famicom Satellaview) – Japan only
- Mario Kart 64 (Nintendo 64)
- Mario Teaches Typing 2 (PC)
- Mario Paint Version (Satellaview) – Japan only
- Super Mario 64 European release
1998
- Mario no Photopi (Nintendo 64) – Japan only
- Wrecking Crew ’98 (Super Famicom) – Japan only
- Mario Party (Nintendo 64) – Japan release
- Game & Watch Gallery 2 (Game Boy)) – not in PAL regions
- Game & Watch Gallery 2 (Game Boy Color) – not in Japan
1999
- Super Mario Bros. Deluxe (Game Boy Color)
- Game & Watch Gallery 3 (Game Boy Color)
- Mario Golf (Game Boy Color, Nintendo 64) – (Game Boy Color) Japan release
- Mario Party 2 (Nintendo 64)
- Mario Artist: Paint Studio (1999) Japan only
- Super Smash Bros. (Nintendo 64)
There is no shortage of hits in this decade! Super Mario World, Dr. Mario, Mario Kart… And it’s a real shame that all you kids out there will never experience Mario Paint. To be honest, I’m not sure WHY it’s such a shame because I don’t know (honestly) if it was all that good, but it pretty original at the time, pretty unique, and it had flyswatting a music composer that you can still find in use today!
Super Mario Games in the 80′s
Date: Friday July 23, 2010Posted in: Arcade,Atari,Famicom,Game Boy,NES,Remembering,Super Mario Bros
It’s no secret that Mario (otherwise known as Mario Mario) is the biggest and most famous videogame character in history. He has appeared in over 200 games including platformers, racers, rpgs, and fighting games! While we were originally thinking about putting together a list of all the Super Mario games throughout the years, it quickly became an overwhelming task so we thought to go by the decade – At least for now. (#):)
1980s
1981
- Donkey Kong (Arcade)
1982
- Donkey Kong Jr. (Arcade)
1983
- Donkey Kong (Atari 8-bit/Apple II/Commodore 64/MS-DOS) – North America release
- Donkey Kong (Famicom) – Japan release
- Donkey Kong Jr. (ColecoVision/Atari 2600) – North America release
- Donkey Kong Jr. (INTV/VIC-20) – North America and Japan release
- Donkey Kong Jr. (Famicom) – Japan release
- Donkey Kong Jr./Donkey Kong Jr. Math (Famicom/C1 NES TV) – Japan release
- Mario Bros. (Arcade/Game & Watch) – North America and Japan release
- Mario Bros. (Atari 2600, Atari 5200) – North America release
- Mario Bros. (Famicom) – Japan release
- Mario’s Bombs Away (Game & Watch) – North America and Japan release
- Mario’s Cement Factory (Game & Watch) – North America and Japan releas
1984
- Donkey Kong Hockey (Game & Watch)
- Pinball (Famicom/NES) – North America and Japan release - Mario is found in the bonus stage.’
- Mario Bros. Special (NEC PC-8801) – Japan release
- Punch Ball Mario Bros. (NEC PC-8801) – Japan release
1985
- Super Mario Bros. (Famicom/NES) – North America and Japan release
- Wrecking Crew (Famicom/NES) – North America and Japan release - Mario is the main character.
1986
- All Night Nippon Super Mario Bros. (Famicom Disk System) – Japan release
- Donkey Kong (NES) – North America and Europe release
- Donkey Kong Jr. (NES) – North America release
- Mario Bros. (NEC PC-8801) – Japan release
- Mario Bros. (NES) – North America and Europe release
- Super Mario Bros. (Famicom Disk System) – Japan release
- Super Mario Bros. 2 (Famicom Disk System) – Japan release
- Super Mario Bros. Special (NEC PC-8801) – Japan release
- Vs. Super Mario Bros. (Arcade) – North America and Japan release
1987
- Punch-Out!! (Famicom/NES) - Mario is the referee
- Mario Bros. (Famicom/NES) - Mario is the main character
- Super Mario Bros. (NES) – European release
1988
- Donkey Kong (Atari 7800) – North America and Europe release
- Donkey Kong (Famicom Disk System) – Japan release
- Donkey Kong Classics (NES) – North America release
- Donkey Kong Jr. (Atari 7800) – North America and Europe release
- Donkey Kong Jr. (Famicom Disk System) – Japan release
- Kaettekita Mario Bros. (Famicom Disk System) – Japan release
- Mario Bros. (Atari 7800, XE Game System)
- Super Mario Bros. 2 (NES) – North America release
- Super Mario Bros. 3 (Famicom) – Japanese release
- Super Mario Bros./Duck Hunt (NES) – North America release
- 3-in-1 Super Mario Bros./Duck Hunt/World Class Track Meet (NES) – North America release
1989
- Alleyway (Game Boy) – North America and Japan release – Mario appears in bonus level, on the box art outside of Japan, and also drives/flies/controls the paddle on screen as shown in the intro
- Donkey Kong 2 (Game & Watch) – North America and Japan release
- Donkey Kong Classics (NES) – Europe release
- Super Mario Bros. 2 (NES) – Europe and Australia release
- Super Mario Bros. (Nelsonic Game Watch) – North America release
- Super Mario Land (Game Boy) – North America and Japan release
- Tetris (Famicom/NES) – North America and Japan release – Once player beats Level 9 Height 5, Mario appears.
- Tetris (Game Boy) – North America and Japan release – Mario and Luigi appear in 2-player game.
You can see that the 80′s had some of Mario’s more iconic releases and appearances including the original Donkey Kong, Super Mario Bros 1-3, and Punchout!! with Mario of course playing the TKO loving referee.
Super Mario Bros Remembered Part 2
Date: Wednesday May 27, 2009Posted in: NES,Remembering,Super Mario Bros
In Part 1 of Super Mario Bros Remembered, we looked at what Super Mario Bros was all about and talked briefly about how it started something really special with games. Now as we look back at this classic, is it possible to really review it objectively? Probably not. But let’s try anyway in the same vein that most games are reviewed… By way of graphics, music, and gameplay.
Graphics and Level Design
If you go back to the games of yesteryear, the graphics of Super Mario Bros were top notch. No really! They were bright, colorful and they always seemed to match the mood of the level you were in. And to that end, let’s remember that Super Mario Bros basically INVENTED the now de facto lava levels and water levels. Of course now they’ve been played to death but back then it was very original and all the rage. And while the elements in the actual levels were pretty similiar (coin boxes, goombas, koopas etc) they way they were presented kept things moving nicely by use of palette swaps, positioning and the like.

Super Mario Bros Music
In videogamedom, is there any piece of music more iconic and well known than the Super Mario Bros theme song? DOUBTFUL. Created by the legendary Kōji Kondō, it is still going strong some 25 years later and has been featured and remixed in countless other video games and media adaptations including the ever popular Super Mario Brothers Super Show! But even outside of the theme song – The overworld music, the underworld music, the castle music, the starman music… It’s just all sensational stuff. I mean, I challenge you to find music this beloved anywhere else.
I Like the Way You Move
Super Mario Bros is a a pretty tight game when you really think about it. When you expect to run or walk and jump, you do it. Sure, you’re saying “Well, what else would you do?” But if you’ve played games long enough, you know that sometimes the developers don’t get that right. What’s more, in Super Mario Bros you really have nice control when you’re in the air – How far you jumkp as well as which way you’re jumping. That’s what I call, good stuff. And you know, when you’re talking about the gameplay, you’re not only talking about the way Mario and Luigi control but also the cool stuff you can do throughout the levels including picking up mushrooms, fire flowers and the starman which are varied enough to add that extra dimension the gameplay needed.

Conclusion
If we’re still talking about the original Super Mario Bros in 2009, maybe the only conclusion we can make is that the game is classic. Everything about the game is timeless… The characters, music and games will likely last until the end of human civilization and I think for most of us, that would be quite alright. Well so much for keeping this post objective. ha ha
How do you write a post about arguably the most popular game of all time? I mean, according to Wikipedia the original masterpiece Super Mario Bros is the second biggest selling game of all time only behind the Nintendo’s Wii Sports. And you have to imagine that Wii Sports will never enjoy that special place in our culture that is currently held by the likes of Super Mario. Why is that?
Super Mario Bros is Where it All Began
For so many of us gamers, Super Mario Bros is where our gaming lives started. ::Hmph. I don’t know that I ever thought of that until now.:: For me personally, the Nintendo Entertainment System (NES) was the first console I had and thus Super Mario Bros was the first game I spent any intimate time with. Though I have to imagine that if I had owned an Atari or something, I would still be singing the same tune.

I mean, was there a game before this that had the players actually thinking or caring about the characters in it? Can’t say that anyone cared about the characters in Pac-Man or Centipede like they did with Super Mario Bros. Certainly by today’s standards, the characters were primitive at best but they did have discernible names, looks and they had motivations for doing what they were doing. And at THAT time (some 24 years ago in 1985), that was a big thing not really seen before.
Boy Meets Girl. Girl Gets Kidnapped.
When you get down to it, the story is as old as time. There’s a princess and she’s being held in a faraway castle by a menacing dragon and it’s up to the hero to save her. It’s so funny looking back at the games of this time because they were SO much fun to play and they were so unbelievably simple! I guess when all you have is 8bit graphics and sound to work with, you better damn well have a great playing game if you’re hoping to move units!
Well next post we’ll continue this conversation as we try to figure out what made Super Mario Bros SO special. (I wanted to cover all of this in the same post but obviously it’s a subject TOO BIG to contain in just one place!!!)
