Super Mario Bros Remembered Part 2

Date: Wednesday May 27, 2009
Posted in: NES,Remembering,Super Mario Bros

In Part 1 of Super Mario Bros Remembered, we looked at what Super Mario Bros was all about and talked briefly about how it started something really special with games. Now as we look back at this classic, is it possible to really review it objectively? Probably not. But let’s try anyway in the same vein that most games are reviewed… By way of graphics, music, and gameplay.

Graphics and Level Design
If you go back to the games of yesteryear, the graphics of Super Mario Bros were top notch. No really! They were bright, colorful and they always seemed to match the mood of the level you were in. And to that end, let’s remember that Super Mario Bros basically INVENTED the now de facto lava levels and water levels. Of course now they’ve been played to death but back then it was very original and all the rage. And while the elements in the actual levels were pretty similiar (coin boxes, goombas, koopas etc) they way they were presented kept things moving nicely by use of palette swaps, positioning and the like.

Super Mario Bros Music
In videogamedom, is there any piece of music more iconic and well known than the Super Mario Bros theme song? DOUBTFUL. Created by the legendary Kōji Kondō, it is still going strong some 25 years later and has been featured and remixed in countless other video games and media adaptations including the ever popular Super Mario Brothers Super Show! But even outside of the theme song – The overworld music, the underworld music, the castle music, the starman music… It’s just all sensational stuff. I mean, I challenge you to find music this beloved anywhere else.

I Like the Way You Move
Super Mario Bros is a a pretty tight game when you really think about it. When you expect to run or walk and jump, you do it. Sure, you’re saying “Well, what else would you do?” But if you’ve played games long enough, you know that sometimes the developers don’t get that right. What’s more, in Super Mario Bros you really have nice control when you’re in the air – How far you jumkp as well as which way you’re jumping. That’s what I call, good stuff. And you know, when you’re talking about the gameplay, you’re not only talking about the way Mario and Luigi control but also the cool stuff you can do throughout the levels including picking up mushrooms, fire flowers and the starman which are varied enough to add that extra dimension the gameplay needed.

Conclusion
If we’re still talking about the original Super Mario Bros in 2009, maybe the only conclusion we can make is that the game is classic. Everything about the game is timeless… The characters, music and games will likely last until the end of human civilization and I think for most of us, that would be quite alright. Well so much for keeping this post objective. ha ha



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[...] it was mentioned in the last post, and because you really NEVER need a reason to check out a clip from the Super Mario Bros Super [...]

Comment by Super Mario Bros Super Super Show Tease | Super Mario Games World on May 28th, 2009 @ 9:47 am

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